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As the title suggests, the Sims can get out of the house to visit other locations such as Shiny Things Lab or Casa Caliente. Bustin' Out was released for the Game Boy Advance, GameCube, PlayStation 2, Xbox and N-Gage in the fourth quarter of 2003. It featured the same 3D environment and engine the past game did, however adds several features from The Sims expansion packs: The Sims: Hot Date, The Sims: Superstar, and The Sims: Livin' Large.
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The Sims Bustin' Out is the second title in The Sims console series and the first The Sims title to not be released on PC. p.Life simulation, Simulation, Role-playing, God, Strategy
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The PlayStation 2 version received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 300,000 units in the UK. Still, Bustin' Out should help to broaden the appeal of the nGage." The Village Voice gave the PlayStation 2 version a score of nine out of ten, saying, "The devil's in the details mundane or fun, everything recedes into a heartbeat of flushing, snoring, and Simlish." The Cincinnati Enquirer gave the Game Boy Advance version a similar score of four-and-a-half stars out of five, saying, "There are more than 20 different locations in the game to unlock and visit." The Times gave the N-Gage version all five stars, saying, "The graphics are sublime, though this scaled-down version does have its limitations: there are, for example, no 'Simspeak' exchanges since the conversations are all text-based. In Japan, where the Game Boy Advance and PlayStation 2 versions were ported for release under the game The Sims ( ザ・シムズ, Za Shimuzu) on January 22, 2004, Famitsu gave it a score of one seven, one nine, and two eights for the latter and one seven, one six, and two sevens for the former. The game received "favorable" reviews on all platforms according to the review aggregation website Metacritic. The server for the game shut down on August 1, 2008, the same day The Sims Online was shut down, rendering the game impossible to play online.
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This mode allowed players to participate in both freeplay and storymode with each other and chat using the USB keyboard on the PlayStation 2.
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As Sims advance through the game, new areas become accessible.Įxclusive to the PlayStation 2 version was a free online play called "Online Weekend" which was very similar to The Sims Online. In both versions, there are various locations that Sims may visit throughout the course of the game.
The GBA and N-Gage versions are largely the same, but the N-Gage version has an exclusive feature that allows Sims to collect three cartridges from various locations and play classic games such as Snake on the Sims' mobile phone. In these versions, new mini-games (jobs for the Sims) are unlocked progressively when certain tasks are done. Deviating from the "point-and-click" selection process used in every previous Sims title, this version allows the user to control their Sim directly, using the GBA's directional pad. Instead, the player must complete all tasks to unlock new houses. In this game, there are no furnishing objects to unlock. Like the console version, GBA/N-Gage version gameplay is objective-based – every time the player completes a series of tasks, the game progresses.
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The Game Boy Advance and N-Gage version puts the player's Sim in "SimValley" for a summer holiday. Aside from the objectives, gameplay is similar to previous Sims titles. Furnishing items are unlocked through the completion of different objectives. The player's objective is to complete each career track, unlock and buy back everyone's many possessions, and become rich enough to evict Malcolm from his mansion and move their own Sim in. In the console version, Malcolm Landgraab is going around his neighborhood, stealing items in return for unpaid rent.